(If you want to know why I started this series, start reading HERE.)
Day three, and now there are problems in paradise.
Mutter has started misbehaving under load, and I need to killall – HUP mutter once in a while to get it back to a sane resource profile.
RAM wise Unity is awesome, but the spikes in CPU usage tends to kill the interface, and often you need to wait for ten or more seconds between clicking a launcher and actual response. But there is hope…
Elzje and I really enjoyed spending time with Bridgette. What was intended to be a interview for the blog ended up being one of the most enjoyable lunches we had in a very long time. Bridgette is one of those interesting and engaging people that make you want to explore new ideas and possibilities.
